tom friedman

March 26, 2009

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the following 2 pictures show sculptures made using hair.

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the head below was carved out of an aspirin.

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toothpick sculpture.

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March 16, 2009

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March 16, 2009

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March 16, 2009

March 9, 2009

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March 9, 2009

play

1. a dramatic composition or piece; drama.
2. a dramatic performance, as on the stage.
3. exercise or activity for amusement or recreation.
4. fun or jest, as opposed to seriousness: I said it merely in play.
5. a pun.
6. the playing, action, or conduct of a game: The pitcher was replaced in the fourth inning of play.
7. the manner or style of playing or of doing something: We admired his fine play throughout the game.
8. an act or instance of playing or of doing something: a stupid play that cost us the match.
9. one’s turn to play: Whose play is it?
10. a playing for stakes; gambling.
11. an attempt to accomplish something, often in a manner showing craft or calculation; maneuver: They tried to buy up the stock in a takeover play.
12. an enterprise or venture; deal: an oil and drilling play.
13. action, conduct, or dealing of a specified kind: fair play; foul play.
14. action, activity, or operation: the play of fancy.
15. brisk, light, or changing movement or action: a fountain with a leaping play of water.
16. elusive change or movement, as of light or colors: the play of a searchlight against the night sky.
17. a space in which something, as a part of a mechanism, can move.
18. freedom of movement within a space, as of a part of a mechanism.
19. freedom for action, or scope for activity: full play of the mind.
20. attention in the press or other media; coverage; dissemination as news: The birth of the panda got a big play in the papers.
21. an act or instance of being broadcast: The governor’s speech got two plays on our local station.

clemens behr

March 8, 2009

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www.clemensbehr.com

Hektor is a portable Spray-paint Output Device for laptop computers. It was created in close collaboration with engineer Uli Franke for Jürg Lehni’s diploma project at écal (école cantonale d’art de Lausanne) in 2002.

Hektor’s light and fragile installation consists only of two motors, toothed belts and a can holder that handles regular spray cans. The can is moved along drawing paths just as the human hand or old plotters would. During operation, the mechanism sometimes trembles and wobbles, and the paint often drips. The contrasts between these low-tech aspects and the high-tech touch of the construction hold ambiguous and poetic qualities and make Hektor enjoyable to watch in action.

Hektor was created with a certain attitude towards design and the use of tools. Intuition played an important role in the search for a new output device that goes beyond the limitations of today’s clean computer, screen and vector-graphic based design and conveys the abstract geometries contained in these graphics in a different way than normal printers do.

The aim was to make a statement about design by providing a new tool to other designers and artists to experiment with, a tool with an inherently particular and distinctive aesthetic.

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Bunkobon [ Bunko ]

March 4, 2009

In Japan, bunkobon (文庫本) are small-format paperback books, designed to be affordable and portable.

The great majority of bunkobon are A6 in size. They are sometimes illustrated, and (like other Japanese paperbacks) usually have a dust wrapper over a plain cover.

They are used for similar purposes as Western mass market paperbacks: generally for cheaper editions of books which have already been published as hardbacks. However, they are typically printed on durable paper and durably bound, and some works are published in bunkobon format initially.

ref:
[ Practise / James Goggin ]

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Notes:

March 4, 2009

‘friendship is a shortcut to play. gives us a sense of trust allowing us to take creative risks that we need to take as designers.’

security to play.

symbols in the workplace that remind people it is permissible to play.

open possibilities. what is it? what can i do with it? exploratory play.

our desire to be original is a form of editing: not really playful. quantity over quality is the ability to be free and explore.

how many things can you do with a paperclip?

we need rules to break the old rules and norms that otherwise we might bring to the creative process. [ brainstorming rules ] shock people out of our normal ways of thinking. out of our adult behaviours. quickly getting something into the real world and having thinking advanced as a result.

the workplace is pretty barren. most likely construction tool is a post-it note.

play is not anarchy / play has rules / trust to play / trust to be creative.

EXPLORATION: go for quantity.
BUILDING: think with your hands.
ROLE PLAY: act it out.

ref:
[ David Kelly: thinking with your hands / thinking with found objects ]
[ Bob McKinn: creativity researcher / Stanford Design Program ]
[ Ideo: design studio ]

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